electronics made easy
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Is some plans in future to update Fritzing for Retina display? It looks now bad on my MacBook pro Retina :(
Hi cosmo,Can you send us a screenshot? We haven't seen it on a Retina display yet, so we wouldn't even know what to fix. We probably need support for it within our development framework Qt, too, but we'll check.
I don't know if on ordinary display you see this, but texts and icons pixelate they are blurry, parts too.seems that Fritzing not support HIDPI - i'm not programmer, but in Apple developer forums developers just adopt old applications to support HiDPI
Here are some screenshots:
There comparsion with Text Edit app buttons (as example)
Thanks for starting this thread. I found a post on a Qt forum which suggests it is only necessary to make a small change in info.plist. Would you be able to test that with your copy of Fritzing?
I tryed out, this was hard for me :D
whyle on Mountain lion are no Property List editor i do it manually
added thise lines at end of plist file
<key>NSHighResolutionCapable</key> <true/> <key>NSPrincipalClass</key> <string>NSApplication</string>
Buttons now are sharp and crysp, some texts also, but icons in application and other inside elements still bad looking on retina.
seems that this operation only works for some application default elements
ops, this is full code line.
</array> <key>CFBundleExecutable</key> <string>Fritzing</string> <key>CFBundleGetInfoString</key> <string>Fritzing 0.7.5 (b6063 2012-06-13)</string> <key>CFBundleIconFile</key> <string>fritzing_icon.icns</string> <key>CFBundleIdentifier</key> <string>org.fritzing.Fritzing</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleSignature</key> <string>FRtz</string> <key>NSHighResolutionCapable</key> <true/> <key>NSPrincipalClass</key> <string>NSApplication</string></dict>
but as i mentoined it not give full atvandage of Retina - needs some workaround on development side.
at least now buttons looks better :) :D
Thanks very much for testing this. Looks like adding these lines has no effect on non-retina macs, so we will add this to the next build. But I guess we still have to figure out the rest of the problem...
Thanks for good work :)
There are some guidelines: http://developer.apple.com/library/mac/#documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Optimizing/Optimizing.html
If needs testing i can help with that.
P.S. Or can be downloaded as PDF